package game.command.once
{
	import game.command.client.ScenePlayerMovedCommand;
	import game.define.NotificationName;
	
	import org.puremvc.as3.interfaces.INotification;
	import org.puremvc.as3.patterns.command.SimpleCommand;
	
	public class PrepareCmdCommand extends SimpleCommand
	{
		public function PrepareCmdCommand()
		{
			super();
		}
		
		override public function execute(notification:INotification):void
		{
			trace("PrepareCmdCommand");
			
			facade.registerCommand(NotificationName.SCENE_PLAYER_MOVED, ScenePlayerMovedCommand);
		}
	}
}